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	<title>nerdtracks</title>
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	<link>http://nerdtracks.com/wpress</link>
	<description>composer &#124; sound design &#124; audio nerd</description>
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		<title>Ghost Recon Commander Nominated for GANG Award</title>
		<link>http://nerdtracks.com/wpress/?p=211</link>
		<comments>http://nerdtracks.com/wpress/?p=211#comments</comments>
		<pubDate>Sat, 23 Feb 2013 04:31:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=211</guid>
		<description><![CDATA[The Game Audio Network Guild (GANG) award nominations for 2012 have been announced and Ghost Recon Commander (Loot Drop/Ubisoft) has been nominated in the category of Best Audio in a Casual, Indie or Social game. Dren was Audio Director on this project, writing the score, creating the sound design, directing...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=211" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p>Th<a href="http://nerdtracks.com/wpress/wp-content/uploads/2013/02/ghost-recon-commander.jpg"><img class="alignleft size-medium wp-image-212" title="ghost-recon-commander" src="http://nerdtracks.com/wpress/wp-content/uploads/2013/02/ghost-recon-commander-353x200.jpg" alt="" width="353" height="200" /></a>e Game Audio Network Guild (GANG) award nominations for 2012 have been announced and <strong>Ghost Recon Commander</strong> (Loot Drop/Ubisoft) has been nominated in the category of <em>Best Audio in a Casual, Indie or Social</em> game. Dren was Audio Director on this project, writing the score, creating the sound design, directing actors, and mixing the game.The game was designed by Brenda (Brathwaite) Romero.</p>
<p>Other nominees in the category include The Unfinished Swan, Dear Esther, Deadlight and Solitaire Blitz.</p>
<p>The award show takes place on March 28th as part of the Game Developer Conference in San Francisco.</p>
<p>The nominees list is posted <a href="http://www.gametrailers.com/side-mission/47698/journey-darkness-ii-highlight-list-of-g-a-n-g-awards-nominees" target="_blank">here</a> and <a href="http://www.audiogang.org/index.php?option=com_content&amp;task=view&amp;id=1104&amp;Itemid=1" target="_blank">here</a> and a few other places I&#8217;ll link to eventually.</p>
<p>&nbsp;</p>
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		<title>Secret Spaceship Club &#8211; Worlds of Wander Kickstarter from Tom Hall!</title>
		<link>http://nerdtracks.com/wpress/?p=206</link>
		<comments>http://nerdtracks.com/wpress/?p=206#comments</comments>
		<pubDate>Tue, 05 Feb 2013 18:57:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=206</guid>
		<description><![CDATA[Tom Hall (game designer of many amazing games such as Commander Keen, Doom, Anachronox, Rise of the Triad, Wolfenstein 3d, Pettington Park and more) has started a Kickstarter for his Worlds of Wander/Secret Spaceship Club project. WORLDS OF WANDER is a PLATFORM GAME CREATION TOOL that lets you build and...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=206" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="secret spaceship club" src="https://s3.amazonaws.com/ksr/assets/000/337/269/5ce6ff5f7c7065e6a07350121ccbc864_large.png?1358108878" alt="" width="700" height="320" />Tom Hall (game designer of many amazing games such as Commander Keen, Doom, Anachronox, Rise of the Triad, Wolfenstein 3d, Pettington Park and more) has started a Kickstarter for his Worlds of Wander/Secret Spaceship Club project.</p>
<p>WORLDS OF WANDER is a PLATFORM GAME CREATION TOOL that lets you build and share levels, worlds, and whole game experiences with other players. But making a game can be daunting, so it starts with a COMPLETE GAME for you to mess with &#8212; the spiritual successor to Commander Keen &#8212; SECRET SPACESHIP CLUB! You can read more about this at the <a href="http://www.kickstarter.com/projects/368238381/worlds-of-wander-plus-secret-spaceship-club-game" target="_blank">Kickstarter page here</a></p>
<p>Tom asked me to write some music for this game, which I&#8217;m extremely excited about. Also contributing to the soundtrack will be Disasterpeace (Rich Vreeland) who was responsible for the Fez soundtrack (in addition to many other games).</p>
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		<title>nerdtracks brings the MindSnacks</title>
		<link>http://nerdtracks.com/wpress/?p=193</link>
		<comments>http://nerdtracks.com/wpress/?p=193#comments</comments>
		<pubDate>Thu, 17 Jan 2013 18:22:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=193</guid>
		<description><![CDATA[Nerdtracks created all of the audio for the next generation of the MindSnacks suite of educational apps and games on iOS. There are 10 different apps in all, ranging from language apps (Spanish, German, Italian, French, Chinese) to SAT vocabulary to Math and Geography. Musically, we created a theme/melody as...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=193" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/mindsnacks.png"><img class="alignleft size-full wp-image-194" title="mindsnacks" src="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/mindsnacks.png" alt="" width="136" height="72" /></a><strong>Nerdtracks</strong> created all of the audio for the next generation of the MindSnacks suite of educational apps and games on iOS.</p>
<p>There are 10 different apps in all, ranging from language apps (Spanish, German, Italian, French, Chinese) to SAT vocabulary to Math and Geography. Musically, we created a theme/melody as the &#8220;MindSnacks theme&#8221; and then recreated it for each app to reflect that apps&#8217; lesson, so the Spanish app has a salsa sounding theme, the German app has a polka theme song etc, but they all share the same melody.</p>
<p><a href="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/brain-available.png"><img class="alignright size-full wp-image-195" title="brain-available" src="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/brain-available.png" alt="" width="224" height="112" /></a></p>
<p>Each app has several mini games, each with their own unique music and sfx bundle. To date, MindSnacks has been the top grossing educational app on iTunes.</p>
<p><a href="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/screenshot3.png"><img class="alignleft size-large wp-image-197" title="screenshot3" src="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/screenshot3-220x330.png" alt="" width="220" height="330" /></a></p>
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		<title>Audio Challenges in a Gamer&#8217;s Game for Facebook (Ghost Recon Commander)</title>
		<link>http://nerdtracks.com/wpress/?p=174</link>
		<comments>http://nerdtracks.com/wpress/?p=174#comments</comments>
		<pubDate>Fri, 11 Jan 2013 04:17:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=174</guid>
		<description><![CDATA[An article I wrote on the audio development of the Loot Drop/Ubisoft title, Ghost Recon Commander was published today on Gameaudio101.com. I discuss the reconciling of creating a core-game&#8217;s audio soundscape with Facebook game expectations and provide a lot of audio examples, discussion of the game score, the VO, the...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=174" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://gameaudio101.com/Ghost-Recon-Commander.php"><img class="alignleft size-medium wp-image-175" title="593153-tom-clancy-s-ghost-recon-commander-browser-screenshot-loading" src="http://nerdtracks.com/wpress/wp-content/uploads/2013/01/593153-tom-clancy-s-ghost-recon-commander-browser-screenshot-loading-320x200.jpg" alt="Ghost Recon Commander" width="320" height="200" /></a></p>
<p>An article I wrote on the audio development of the Loot Drop/Ubisoft title, Ghost Recon Commander was published today on<a href="http://gameaudio101.com/Ghost-Recon-Commander.php" target="_blank"> Gameaudio101.com</a>. I discuss the reconciling of creating a core-game&#8217;s audio soundscape with Facebook game expectations and provide a lot of audio examples, discussion of the game score, the VO, the Foley and Sound Design along with some of the thought process that went on behind the scenes. <a href="http://gameaudio101.com/Ghost-Recon-Commander.php" target="_blank">Click here to check it out</a>!</p>
<p><strong>UPDATE:</strong> T<a href="http://www.gamasutra.com/blogs/DrenMcdonald/20130114/184814/Audio_Challenges_in_a_quotGamers_Game_for_Facebookquot.php" target="_blank">his article was also posted to Gamasutra</a> and promoted to the front page as a &#8220;Featured Post&#8221;</p>
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		<title>Reels and Reels of Dren Music Stuffs</title>
		<link>http://nerdtracks.com/wpress/?p=171</link>
		<comments>http://nerdtracks.com/wpress/?p=171#comments</comments>
		<pubDate>Tue, 08 Jan 2013 19:47:08 +0000</pubDate>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=171</guid>
		<description><![CDATA[Friends, I just created a Souncdloud set with several different music reels and wanted to post it up here. It&#8217;s mostly game music, but there are a few library pieces, and music for other media, such as Nvidia (GTC, and Project Shield etc).]]></description>
			<content:encoded><![CDATA[<p>Friends,</p>
<p>I just created a Souncdloud set with several different music reels and wanted to post it up here. It&#8217;s mostly game music, but there are a few library pieces, and music for other media, such as Nvidia (GTC, and Project Shield etc).<br />
<P><br />
<object height="450" width=" 100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F3234851&#038;g=1&#038;"></param><embed height="450" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F3234851&#038;g=1&#038;" type="application/x-shockwave-flash" width=" 100%"> </embed> </object></p>
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		<title>A Few Mobile Games are Released with Dren&#8217;s Audio Mark</title>
		<link>http://nerdtracks.com/wpress/?p=150</link>
		<comments>http://nerdtracks.com/wpress/?p=150#comments</comments>
		<pubDate>Thu, 06 Dec 2012 05:26:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=150</guid>
		<description><![CDATA[This fall a few different mobile games that I worked on were released&#8230;here&#8217;s the rundown. Idle Games&#8216; Video Poker Tour is available on iOS, and I provided all of the sounds for this game, including all of the retro, espionage big band flavored musical stingers. I also worked on Idle...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=150" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p>This fall a few different mobile games that I worked on were released&#8230;here&#8217;s the rundown.</p>
<p><a href="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/video_poker_tour_sm.png"><img class="alignleft size-medium wp-image-153" title="video_poker_tour_sm" src="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/video_poker_tour_sm-300x200.png" alt="" width="300" height="200" /></a></p>
<p><em>Idle Games</em>&#8216; <strong>Video Poker Tour</strong> is available on iOS, and I provided all of the sounds for this game, including all of the retro, espionage big band flavored musical stingers. I also worked on <em>Idle Games</em>&#8216; <strong>Idle Worship</strong> game a couple years ago. Here&#8217;s<a href="https://itunes.apple.com/us/app/video-poker-tour/id554717629?mt=8" target="_blank"> a link to iTunes for this one.</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em><a href="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/Picture-21.png"><img class="alignleft size-medium wp-image-155" title="Picture 21" src="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/Picture-21-278x200.png" alt="" width="278" height="200" /></a>GREE</em> released <strong>MLB Full Deck</strong>, an official MLB licensed card game. I provided the sounds and some music (though there is some music in this title that I did not write). MLB Full Deck is a universal iOS game available on the App store. Not to mention, I did all the &#8216;umpire&#8217; and &#8216;food vendor&#8217; voices!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em><a href="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/grablox2.jpg"><img class="alignleft size-thumbnail wp-image-158" title="grablox" src="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/grablox2-300x180.jpg" alt="" width="300" height="180" /></a>MobilityWare</em> released an update to their very popular Android game, <strong>graBLOX</strong>, with well over a million downloads on Google Play. The new update includes several new worlds, a couple of which feature some new music I wrote (my level music includes tuba, for what it&#8217;s worth). I also created some voices for the BLOX characters so they have a bit more personality now. Woohoo! Here&#8217;s the <a href="https://soundcloud.com/dren-mcdonald/grablox-music-plus-world-2" target="_blank">link to Google Play for graBLOX</a></p>
<p>&nbsp;</p>
<p><iframe src="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F70138206" frameborder="no" scrolling="no" width="100%" height="166"></iframe></p>
<p><a href="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/Dr.Groundhog-e1354345336443.png"><img class="alignleft size-medium wp-image-159" title="Dr.Groundhog" src="http://nerdtracks.com/wpress/wp-content/uploads/2012/12/Dr.Groundhog-266x200.png" alt="" width="266" height="200" /></a>Lastly, <em><a href="http://theplayforge.com" target="_blank">The Playforge</a></em> released new versions of of their popular games, <a href="https://itunes.apple.com/us/app/zombie-farm-2/id494655448?mt=8" target="_blank"><strong>Zombie Farm 2</strong></a> and <a href="https://itunes.apple.com/us/app/tree-world/id473130352?mt=8" target="_blank"><strong>Tree World</strong></a> on iOS universal, which have expansions that feature more of my music and sound design. Zombie Farm has over 15 million downloads. Watch out for Dr. Groundhog!</p>
<p>&nbsp;</p>
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		<title>That Magic Moment: A talk on early integration of audio in game design&#8230;the video</title>
		<link>http://nerdtracks.com/wpress/?p=146</link>
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		<pubDate>Mon, 12 Nov 2012 01:15:50 +0000</pubDate>
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		<description><![CDATA[So my talk at GameDesignCon this year (2012) was recently edited and posted to youtube, along with all of the GameDesignCon talks (if you want to see some of them). Anyhow, hope you enjoy the game audio blabberblabber! The video after the fold&#8230;]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/V3LEqY1R3vI" frameborder="0" width="560" height="315"></iframe><br />
So my talk at <a href="http://gamedesigncon.com" target="_blank">GameDesignCon</a> this year (2012) was recently edited and posted to youtube, along with all of the GameDesignCon talks (if you want to see some of them). Anyhow, hope you enjoy the game audio blabberblabber! The video after the fold&#8230;</p>
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		<title>Dren Pegged for Music &amp; Sound in &#8220;OLD SCHOOL RPG&#8221;</title>
		<link>http://nerdtracks.com/wpress/?p=133</link>
		<comments>http://nerdtracks.com/wpress/?p=133#comments</comments>
		<pubDate>Thu, 04 Oct 2012 04:52:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://nerdtracks.com/wpress/?p=133</guid>
		<description><![CDATA[Today Loot Drop announced their newest project on Kickstarter, &#8220;OLD SCHOOL RPG&#8221;! Designed by Brenda Garno Brathwaite (Wizardry, D&#38;D, Ghost Recon Commander, Jagged Alliance) and Tom Hall (Anachronox, Commander Keen, Wolfenstein 3D, Rise of the Triad) and if they raise enough capitol in this campaign, they will be able to...<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=133" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://lootdrop.com/wordpress/wp-content/uploads/2012/10/final_tag_larger.png" alt="" /><br />
Today Loot Drop announced their <a href="http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal" target="_blank">newest project on Kickstarter</a>, <a href="http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal" target="_blank">&#8220;OLD SCHOOL RPG&#8221;!</a> Designed by Brenda Garno Brathwaite (Wizardry, D&amp;D, Ghost Recon Commander, Jagged Alliance) and Tom Hall (Anachronox, Commander Keen, Wolfenstein 3D, Rise of the Triad) and if they raise enough capitol in this campaign, they will be able to make TWO games which promise to have some interaction and/or tie-in to each other.</p>
<p>It will be a 1st person perspective, for Mac/PC/Linux made on Unity.</p>
<p>The $30 commitment will include the soundtrack (that I&#8217;ll be writing/producing/sweating) but there are all sort of fun rewards, including a day at Disneyland with Tom, Brenda and John Romero, or they&#8217;ll show up on your doorstep and deliver the game to you on a red velvet pillow.</p>
<p>Anyhow, I&#8217;m quite excited about<a href="http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal" target="_blank"> this project and the Kickstarter</a> is going very well so far. Check out the video below!<br />
<iframe src="http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal/widget/video.html" frameborder="0" width="800" height="600"></iframe></p>
<p>UPDATE: this kickstarter has been cancelled, and they are rethinking the concept before presenting it again&#8230;</p>
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		<title>Upcoming Speaking Stuff (Public Embarrasment Sessions)</title>
		<link>http://nerdtracks.com/wpress/?p=121</link>
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		<pubDate>Tue, 28 Aug 2012 20:04:49 +0000</pubDate>
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		<description><![CDATA[Yes it&#8217;s true&#8230;I will be soon standing up in front of other folks where I will be flapping my gums &#38; yammering on and on about game audio. It will happen at least 4 times in the upcoming months. You can even show up and ignore me if you like....<p style="margin-top:0px; margin-bottom:10px">
                     <a href="http://nerdtracks.com/wpress/?p=121" class="">Read more</a>
                    </p>]]></description>
			<content:encoded><![CDATA[<p>Yes it&#8217;s true&#8230;I will be soon standing up in front of other folks where I will be flapping my gums &amp; yammering on and on about game audio. It will happen at least <strong>4 times</strong> in the upcoming months. You can even show up and ignore me if you like. Here&#8217;s the what and wherefores&#8230;</p>
<p><strong>SEPTEMBER 17th &#8211; Game Design Con in San Francisco at the Fairmont Hotel</strong></p>
<p>Speaking on early audio integration into game design, showing some examples where early preproduction meetings led to fun audio design decisions that integrated nicely into the game design. Here is the<a href="http://gamedesigncon.com/index.html"> link for GameDesignCon</a></p>
<hr />
<p><strong>SEPTEMBER 26th &#8211; I will be moderating the G.A.N.G Summit – Philosophy of Music Design in Games: Portal 2 and FEZ</strong></p>
<p><a href="http://www.pyramind.com/training/events/upcoming-events/g-a-n-g-summit-philosophy-of-music-design-in-games-portal-2-and-fez/" target="_blank"><img src="http://www.pyramind.com/training/wp-content/uploads/2012/08/GANG_600x200-a-595x183.gif" alt="" width="600" height="200" /></a><em></em></p>
<p><em>Audio for Video Games Workshop Sept, 26th, 2012 | 7.00 – 10.00 PM at Pyramind in SF, CA</em></p>
<p><a href="http://www.pyramind.com/training/events/upcoming-events/g-a-n-g-summit-philosophy-of-music-design-in-games-portal-2-and-fez/">Click here to register for the event, FREE for GANG members</a></p>
<p>And here is the description:</p>
<p>GANG &amp; Pyramind are proud to present an evening with two of the game industry’s most interesting people. Composer/sound maker/game maker, Rich Vreeland (Disasterpeace)discusses his philosophy behind his soundtrack for the indie game hit, FEZ. FEZ gained a lot of press, not only for it’s many pre-release awards but also for it’s inclusion in the film, INDIE GAME, The Movie.</p>
<p>Our other speaker, Mike Morasky (VALVE) will discuss his audio/music work in the award winning PORTAL 2, which blurred the line between music and sound design, and had some extremely clever audio implementation that was deeply integrated into the game design. Following the talks will be a panel and Q/A session to discuss some of their game audio philosophies in further depth.</p>
<p>This one should be really fun.</p>
<hr />
<p><strong>Oct 25th &#8211; GameSoundCon &#8211; San Francisco </strong></p>
<p>On Thursday afternoon, October 25th at GameSoundCon I&#8217;ll be on a game composer&#8217;s panel with Tom Salta and Lennie Moore. If you are interested in attending GameSoundCon, you can still register to go <a href="http://www.gamesoundcon.com" target="_blank">at their website here</a>. Brian Schmidt puts this excellent conference together every year for those who are interested in learning more about a career in game audio. It&#8217;s aimed towards students and those in traditional media (film/TV/music recording) who would like to learn about the game industry and the different approach needed to create audio for games.</p>
<hr />
<p><strong>Oct 27th &#8211; AES San Francisco </strong></p>
<p><a href="http://spars.com/events/aes-2012-speed-mentoring/"><img src="http://spars.com/cms/wp-content/uploads/2012/04/AskSpars_200.jpg" alt="" /></a></p>
<p>I&#8217;ll be taking part in the SPARS sponsored <strong>speed mentoring session</strong> on Saturday Oct. 27th from 3:30-5:30, and during AES I will take part in a<strong> game audio demo derby panel</strong> (taking place on Sunday Oct 28th at 10:45 am-12:45). You can sign up for the <a href="http://spars.com/events/aes-2012-speed-mentoring/">speed mentoring here</a> and there are other great folks participating in this as well, in many different areas of audio, not just game audio.</p>
<p>&nbsp;</p>
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		<title>dren&#8217;s latest Reel of Fortune!</title>
		<link>http://nerdtracks.com/wpress/?p=104</link>
		<comments>http://nerdtracks.com/wpress/?p=104#comments</comments>
		<pubDate>Fri, 17 Aug 2012 18:41:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Here&#8217;s the latest mishmash of my audio work from the past year or so]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the latest mishmash of my audio work from the past year or so</p>
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